![]() ![]() Return to Script Studio and look for Callstack and Locals to see what just happened with that code, often revealing useful information when trying to fix something (given that you put the Breakpoint on the right line). Use Breakpoints on specific lines of code, then do something in-game that will trigger that piece of code (making the game freeze). If everything is fine you will see the changes you've made in-game, which means you no longer need to restart the game after making changes. This will reload all scripts and check for errors. You can now use Debug > Reload scripts after making changes to some code. You can now click the red bug to make a connection between Script Studio and the game. On the toolbar at the top you'll see a red "bug", your localhost IP (127.0.0.1) and a dropdown list containing "editor" / " game".Ĥ. Launch scriptStudio.exe located at "\bin\圆4" (or create another shortcut). Windows will probably ask for network permission.Ģ. ""C:\GOG Games\The Witcher 3 Wild Hunt\bin\圆4\witcher3.exe" -net -debugscripts").ġ. Add "-net -debugscripts" at the end of target (i.e. Create a new shortcut that points to the game. Copy scriptStudio.exe located in "\bin\圆4" to "\bin\圆4".ģ. Download and install the official Mod Kit.Ģ. By using Breakpoints it can also provide you with detailed information about a line of code (and specifically what happens once it is executed in-game).ġ. This, for example, allows you to modify code and test it whilst the game is running. ![]() ![]() Script Studio has the ability to connect to a running instance of The Witcher 3. ![]()
0 Comments
Leave a Reply. |